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Player 101 time! Dungeons and Dragons can be tough to get into. Mara Wood is here to give Bobby, Jacqui, Brian and Bob a 101 on how to create their characters. Learn what initiative is, how modifiers work, and what the hell is passive perception? Not only do you learn who our heroes will be you get a step by step guide on how to create and adventure with your own character.
Dungeons and Dragons actual play podcast hosted by Bobby Shortle, Jacqui Turner, Brian Verderosa and Bob Reyer from Talking Comics. Go on thrilling and ridiculous adventurers with first time D & D players.
ABOUT ADVENTURE!
Dungeons and Dragons actual play podcast hosted by Bobby Shortle, Jacqui Turner, Brian Verderosa and Bob Reyer from Talking Comics. Go on thrilling and ridiculous adventurers with first time D & D players.
BOOKS USED
DUNGEONS AND DRAGONS STARTER SET
ABOUT DUNGEONS AND DRAGONS
Dungeons & Dragons (abbreviated as D&D[2] or DnD) is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. It was derived from miniature wargames with a variation of the Chainmail game serving as the initial rule system.[3] D&D’s publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry.[4]