Earlier this year, Douglas Rushkoff’s miniseries A.D.D. – Adolescent Demo Division hit store shelves. Vertigo, part of the DC Universe, published the series with art by Goran Sudzuka and Jose Marzan Jr. The official synopsis for the graphic novel is this:

“The Adolescent Demo Division are the world’s luckiest teen gamers. Raised from birth to test media, appear on reality TV and enjoy the fruits of corporate culture, the squad develop special abilities that make them the envy of the world–and a grave concern to their keepers.

One by one, they “graduate” to new levels that are not what they seem. But their heightened abilities can only take them so far as the ultimate search for their birth families leads to an inconceivably harrowing discovery.

Written by Douglas Rushkoff, world-renowned media theorist, Frontline TV correspondent and author (Ecstasy Club, Media Virus and Program or Be Programmed, TESTAMENT), with full color art by Goran Sudzuka and Jose Marzan Jr. (Y: THE LAST MAN).”

Talking Comics is giving YOU the chance to win a copy of this series in its collected hardcover format. Sound good? All you have to do to win is leave us a comment below telling us about your favourite video game and why.

Easy, right? Get to it!
Contest closes on Sunday August 12 at 12:00AM EST

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6 Responses

  1. Giant Woman

    I have a lot of favourite games, depending on my mood and platform. I’m not sure I could even pick one out of all them… On the DS it is either Civilisation (latent desire to take over the world a must) or Tetris (hi Steve! *waves at fellow addict*). On the PC I would probably have to go with the classic Settlers (again with wanting to take over the world, I should probably get that looked at), but on the PS3… well… I still love Dragon Age, helped in no small part by Morrigan and Leliana both being sassy, foxy chicks that can kick some serious butt; DCUO still has its moments (mostly ones that involve MrGiantwoman & I shouting from different rooms because we have a PS3 each but no walkie-talkies) and the original Micro Machines from the PlayStation (no numbers required) days still gets the odd run out.

    You know what, give someone else the book, I can’t decide on one favourite game and if you’ll excuse me I’m off to take over the world again…

  2. AvatarofLoki

    There was a silly game in 89′ on the NES (I’m the Bob of video games :P) called Little Ninja Brothers that still holds one of my favorite memories to this day. The game was a primitive action-adventure-rpg (think proto-Dragon Warrior meets proto-River City Ransom) about two brothers training to be ninjas to beat the Big Bad(tm). So in your training you would go to different masters of techniques and strengths to teach you. Guru’s of Strength, Wisdom, Patience, Humility, etc.

    Anyhow, there was one part where you had to slog your way through this maze for an hour to reach the Guru of Patience. No saves, no checkpoints, just commit and go. We reached the end of this gauntlet, speak to the guru, and he starts to give us the code to start from this point in the future (Which back in that day were always 40 character codes of doom):

    “YTTMV-GH3**********************”
    PIXELATED SCREEN
    DEAD TONE OF LAST NOTE PLAYED HELD CONSTANT

    CURSES! The game froze! (As NES games would do). Power the system off, blow the dust out of the cartridge, and start out again. Reach the end of the maze once more and talk to the guru while muttering about time wasted.

    “YTTMV-GH3*********************”
    PIXELATED SCREEN
    DEAD TONE OF LAST NOTE PLAYED HELD CONSTANT

    Now, it’s ragetime for my brother and I. We decide to resolve the situation by yelling at each other over who broke the cartridge for a good 30 seconds and…

    Dun-Dun-Dun-Duuuuuunnnn! “Congratulations! You have passed the test of patience! Here is your code!”

    It was one of the first times a game had engaged (and enraged) me in a meta-fashion, and it will always hold a place in my heart for it!

  3. JD

    When I was a younger gamer, I was a habitual video-game-starter but I rarely finished anything. Whether it was because my fingers started to bleed from all the furious controller tapping or just losing interest for the sake of the latest game I cannot be sure, but whatever the reason, I rarely saw the end credits to a video game. Therefore, my favorite game of all-time is the first game I can actually remember finishing to completion: Super Mario RPG for SNES.

    This is the Mario game that completely turned my 16-bit world upside-down. I was used to fighting Bowser and his gaggle of Koopa kids. But in this game, I was not only teaming with Bowser but fighting villains outside the realm of the Mushroom Kingdom. There was Mack the Knife (a reference that went right over the head of my younger self), the Axem Rangers (a rip-off of the Power Rangers, even obvious to me), and of course the game’s end villain, Smithy. Okay, so the name “Smithy” doesn’t exactly evoke the same fear as Bowser, but the guy had like three forms! I remember defeating his first form and celebrating my victory only to discover that I had much more to go before the end. But I saw it through to the end not once but multiple times since.

  4. RepStones

    So many great games – Mario Kart, R-type, the first gameboy’s Prince of Persia, Double Dragon and Yie Ar Kung-Fu. But I have to say as a FPS geek the game i most remember is GoldenEye for N64. Just jaw dropping graphics at the time, the AI was pretty amazing too on hard (or 00 Agent as it was called) with the bad guys shaking their hand if you shot them in the hand or keeling over if you took their knees out. If you managed to sneak up behind some enemy using your silenced Walther PPK to put one in the back of their head resulted in them dropping realistically to the floor. Just beautiful to behold. It was pretty faithful to the movie too with that spooky statue graveyard level. Remember the brilliant snow level where you could just keep running in massive circles and keep picking up more enemies until you had like 20 different guys chasing you with you picking them from distance for fun. The soundtrack and sound effects were also great and representative of the movie too.
    The two player was also seminal. It was before online gaming arrived but afforded you a similar experience before you ever got to play any online FPS games. The competition between my siblings and I for top dog in the two player stakes lives long in the memory as do the blisters on the thumb from that joystick in the centre of the N64 controller. In 2 player the race was always on to find the bazooka in the level because it was usually game over for the player on the receiving end of it. But another great thing about the game was you could select the weapons available and have just a pistol match if you wanted. Even after completing the game on Hard – beating that tricky Jaws fella in the Egyptian zone IIRC – I still went back to replay my favourite levels and get in more practice for the next two player game.
    Great just great.

  5. Keanon

    Almost anything on Adult Swim or Cartoon Network I enjoy. My brother and I use to play all types of X-box games before he moved.

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