Planetoid #1

Story > Art > Lettering by Ken Garing

Reviewed by Steve Seigh

Silas is in a pretty bad way. After jettisoning himself into the cosmos for reasons I am not about to reveal here, he’s crash landed on a strange and seemingly uninhabited planet. With Ricter, an Interactive Analytical Assistant programmed to the circuitry inside of his suit as his only company, Silas must traverse this new planet if he has any hope of survival. It’s an odd planet for sure. It’s as if all of the space junk that we’ve shot into orbit over the years has all gravitated toward it, it collects around the planet like so many armies of tiny insects piled on top of one another. It’s not exactly a place you’d want to visit, let alone be marooned there with hardly a days worth of rations in your pack. Oh, and did I mention that there are giant mechanical monsters? Yeah, there’s that too.

I had a good time with Planetoid #1. The whole time I was reading it I kept reminding myself that it was one man that put this all together. Ken Garing  obviously put a lot of passion and thought into this comic as it immediately captures the feel of being isolated and left with little hope of survival. Granted, our main character looks and talks like a major, level-headed bad ass, but this looks to be a pretty harsh place to be S.O.L.

The environments within the book, though gritty and virtually colorless thus far (there’s plenty of black, brown, and gray for everybody), lend to the cold and desolate nature of this foreign planet. It gives you the notion that if you were to not be watching where you step you very well might cut yourself on a piece of jagged metal, that cut could become infected from the near-toxic atmosphere, and you’d be f*%$ed. I like it.

I’ve got to admit that I really don’t have anything negative to say about this first issue. It’s one of those books that I am very interested in seeing where it goes. It’s like when you read a #1 comic and at the end of it say to yourself. “Okay. You’ve piqued my interest. Now what are you going to do with it? How are you going to set yourself apart from all of the other books that have used this scenario?” So that’s really what I ask of Ken Garing and Planetoid as a comic I should spend my money on each month. So far, so good. And I’m very eager to find out what happens next.

VERDICT:

Definitely check it out. I won’t tell you to run right out and purchase it but it is certainly worth a read. I’ll be keeping a close eye on this series as the mystery of the planet and the fate of Silas unfolds in the coming issues. I hope you check it out.

Share on FacebookShare on Google+Share on RedditShare on StumbleUponShare on TumblrTweet about this on TwitterPin on PinterestEmail this to someone

3 Responses

  1. RepStones

    I was well impressed with this as an opener. Again as with The Massive, initial thoughts were, “haven’t we seen this before?” But lets be honest, if you’re picking up a comic book and the first few pages has somebody crash land on an Alien planet, you’re gonna read on, whether we’re covering old ground or not.
    I particularly enjoyed pages 2 & 3 as there is no dialogue, it just builds beautifully to our hero’s sudden realization on page 4, an immense distopian nightmare vista. One im sure if any of us were faced with in real life, would need a change of underwear pronto.
    The Interactive Analytical Assistant built into the suit our hero wears, reminds me of Rogue Trooper, a character from 2000AD who has the personalities of his 3 comrades built into his helmet, rifle and backpack. See here http://en.wikipedia.org/wiki/Rogue_Trooper

    Gotta say, i love the outfit that the environment of this planet forces Silas to wear, I’d say its got the making of iconic about it, but we’re only at issue #1. In the middle there are about 5 or 6 pages with no dialogue, unusual for a comic, but it worked perfectly well here and actually drew you in to the action that was occurring. I actually became aware of my own breathing as a result of no speech running through my noggin and the tense situation Silas was involved in.
    The old man Mendel is an interesting figure too, i hope we get more exploration of his character – which im pretty sure we will as he claims he’ll probably never see Silas again after he takes him to ‘the Slab’ – a sure sign that thats not the last we’ll see of him.

    And for those that haven’t read it, I’ll say no more about ‘the Slab’.

    All in all a pretty solid opener, the art is pitch perfect for a book like this i think. Ken Garing is talented in every aspect and whilst not reductive in any sense, his penciling for this book isn’t overly complicated either, which it could very well have been given the techno-hell planet we’re dealing with here.

    I’m definitely in the saddle for #2.

  2. RepStones

    I forgot to add, the incident when his Analytical Assistant didn’t wake him, plays nicely into ‘can he trust it’ territory. Given the whole AI nightmare scenario Mendel informs Silas of, it got me thinking about that tent thing again and whether or not his suit is completely trustworthy.

  3. RepStones

    Last thought to add – but initially i felt the title was a bit corny, but thinking again after reading the book – Planetoid, ‘oid’ as in Android, so is the entire planet one construct, is the whole planet one massive sentinet AI beast ? Inquiring minds wanna know….

Leave a Reply